Talk:Modding/Cutscene Commands/@comment-33384927-20171230110917/@comment-34005754-20171230122926

Do the RefPostion command.

RefLocalPosition:witnes_chan_hair:0:x:y:z

RefRotation3: witnes_chan_hair : x:y:z

RefLocalRotation3: witnes_chan_hair : x:y:z

And I have a question to you. How do you make a .unity3d?