Talk:Modding/Cutscene Commands/@comment-29060859-20180512005148/@comment-29060859-20180512150506

I just used the rigged accessory attacher command and imported her model from a uniy3d file.

I usually disable file scale on character models, I really only use it on structure and asset imports.

I'll think about it, but I've already come up with a few solutions that might work, I just need a little more experience with blender.