Talk:Modding/Cutscene Commands/@comment-34582871-20180317171808/@comment-34696742-20180317183725

Ahh there you go, exactly like i expected. You need to set if:Time:TimeYouWant for all your events that play for After school to if:Time:18 <- this ends the event by the time you wrote, that's why your event didn't happen and you need to put it at the beginning of your command and the end like

if:Time:18 jmp:CanStart end

lbl:CanStart

ChangeDestinationLocation:Student_ID (Student Name):0:int:int:int ChangeDestinationRotation:Student_ID (Student Name):0:int:int:int CharacterGetDestinations:Student_ID (Student Name)

lbl:Sitting if:Time:18 jmp:Sitting jmp:EndEvent

lbl:EndEvent

You need to translate the ingame time and the time used for events from a.m./p.m. to the other time count like it's used in germany or britain (i hope this is used in the UK if not, then only germany uses time counting like this because i live there.), like 16 o' clock is 4 p.m. and 18 o' clock is 6 p.m. and so on.