Talk:Modding/Cutscene Commands/@comment-34696742-20180324210910/@comment-34696742-20180324215512

I doubt that changing AssetBundle.CreateFromFile:PoseMode/Celestia.unity3d to anything other would help, since the hair needs to be loaded from the .unity3d file which i named Celestia.unity3d. So changing this wouldn't make it possible to load it from said .unity3d file.