Talk:Modding/Cutscene Commands/@comment-34783596-20180313201036/@comment-33878774-20180314211300

You can texture it through sharedassets modding using UABE, or you can put the texture in PoseMod and use commands. I prefer using UABE when I can because it doesn't involve code and loads on startup every time. You can check out the modding page for more info. I believe Aoi's hair is called DragonHair and is in sharedassets8.assets. :)