Thread:Gr Jimy/@comment-38238587-20190622135135

I think it should work:

ChangeShoes:Student_X (Student Name) EmptyStudentMesh:Student_X (Student Name) LoadPrefab:PamuBody_Mesh:0:-5:0:0:90:0 Duplicate:PamuBody_Mesh:Pamu OpenTexture:Uniform.png Texture:0:Pamu/PamuBody_Mesh OpenTexture:DressTexture.png Texture:1:Pamu/PamuBody_Mesh OpenTexture:Face.png Texture:2:Pamu/PamuBody_Mesh ChangeMaterialShader.ThroughFind:Pamu/PamuBody_Mesh:0:Toon/Lighted Outline ChangeMaterialShader.ThroughFind:Pamu/PamuBody_Mesh:1:Toon/Lighted Outline ChangeMaterialShader.ThroughFind:Pamu/PamuBody_Mesh:2:Toon/Lighted Outline ChangeShaderFloat.ThroughFind:Pamu/PamuBody_Mesh:0:_Outline:0.002 ChangeShaderFloat.ThroughFind:Pamu/PamuBody_Mesh:1:_Outline:0.002 ChangeShaderFloat.ThroughFind:Pamu/PamuBody_Mesh:2:_Outline:0.002 RiggedAccessoryAttacher:Student_X (Student Name):Pamu:Pamu/PamuBody_Mesh 