Talk:Mods/@comment-29364845-20170328094018/@comment-30963040-20170328195132

You have to have a program called assest bundle extractor (Known as uabe,) and you open one of the assets (assets 8 or 10,) and when you find the hair you want to extract there should be this plugins button it should say "extract to .obj" click ok, and now you have extracted the mesh in obj format you can open it in blender using the import .obj