Talk:Modding/Cutscene Commands/@comment-34676590-20180309005310/@comment-34696742-20180310065201

Put a new folder inside the cutscene folder (i named mine events but the name doesn't matter) this is the folder where you create the event commands.

First, you need to use this command in a normal cutscene in the cutscene folder

AtTimeStartEvent:JsonLikeScheduleTime:EventFolder/EventTextfile <-This starts the event

And then you create a textfile in the event folder with this command:

if:Time:JsonLikeScheduleTime jmp:CanStart end

lbl:CanStart

ChangeDestinationLocation:Student_ID (Student Name):2:Int:Int:Int ChangeDestinationRotation:Student_ID (Student Name):2:Int:Int:Int CharacterGetDestinations:Student_ID (Student Name)

lbl:Sitting if:Time:JsonLikeScheduleTime jmp:Sitting jmp:EndEvent

lbl:EndEvent

The command if:Time:JsonLikeSchedule time doesn't allow the event to happen if the Schedule time is higher than the number you wrote, like if you go to class before it happened, it will directly skip it.

This was it, but caution, if you want your student to go back to their old destination again you'll need to create another event with the old destination. A event does not apply new destinations it changes it.