Talk:Mods/@comment-30350353-20170416203548/@comment-28839253-20170416221032

I can understand if it's one time anyone can make errors

i just recommand you to verify if a mod is not already made before working on it

i looked at your code i would recommand an other way to add the events more optimized, your way seems not really well optimized, for example

instead of removing bunnyscript, just reverse the condition of the if (!ineditor) to if (ineditor)

and instead of using a findobjectoftype everytime use only one gameobject.find that will activate all the child scripts

it's better to optimize