Thread:GZeus Kriest/@comment-27541663-20160908080326

1: open UAE and select "Open file".

2: select the file (sharredassets10.assets for Yandere Chan and Uninteractible NPCs (nurse, OSANA, ect) hair)

3: find the texture (select plug-in at the bottom of the screen beforehand, it makes it easier as an image will appear to the side of the screen)

4: right click the texture then click "Export texture". Do NOT edit the name unless you will use it elsewhere (Example: MikuHair.dds).

5: open the texture in paint.net and select it using the dotted lines-square and select from the outside. Copy it. ALSO, just a heads up, it will be upside down. Do not change this.

6: paste it into a program you will edit it in and edit it. I use mainly Photoshop, MS paint (cropping and parts), and Paint Tool SAI. Keep in mind that it is only mandatory to have one program. The rest are optional for editing.

7: copy-paste it into the paint.net file, and save it with either the first bit mapping (with the 1 in the name) for most textures or the third (with the 5 in its name) for more recent textures.

8: repeat step 4 but click import in place of export. Find he file, double click it, and the texture is imported and usable.

9: final step: Click "Mod" or whatever (furthest right boutton) and select ONLY the texture. Click "Add File" and it will be added. Finally click package mod from there. Save the umod where it will be installed so it is easier to navigate.

10(?): to put it in the right directory, you must find the "StreamingAssets" folder I think it is and select that. Run the mod and you are done! Here are some examples. 