Talk:Modding/Cutscene Commands/@comment-39348557-20190510214616/@comment-39374892-20190510232015

... ok,

- You have to put the same name to the image and the code (OpenTexture:Name.png)

-The image has to be PNG, if it is jpg or another format just change Name.Png by Name.Jpg, etc

-To put it in a certain character you have to put the code up or down another code in which you say the student ID

-EXAMPLE:

HairStyle:Student_1 (Taro Yamada):12 ActivateChildAll:Student_1 (Taro Yamada):Iris:false ActivateChildAll:Student_1 (Taro Yamada):IrisLight:false OpenTexture:AndrewFace.png

-if this still does not work you can try the last two steps and place this before "Open Texture"

-EXAMPLE

AssetBundle.LoadAsync: AndrewFace AssetBundle.Unload

-As a last resort I'll show you my sempai's code so you can take it as a reference

-EXAMPLE

HairStyle: Student_1 (Taro Yamada): 12 ActivateChildAll: Student_1 (Taro Yamada): Iris: false ActivateChildAll: Student_1 (Taro Yamada): IrisLight: false AssetBundle.LoadAsync: AndrewFace AssetBundle.Unload OpenTexture: AndrewFace.png