Talk:Modding/Cutscene Commands/@comment-33947317-20180512191352/@comment-33878774-20180513012457

I’m away from my laptop right now, but in stuff.unity3d there is a “cube” model. Open the cube and make a new asset. Then make the cube flat (mess with the XYZ scaling) and position it to the wall. Then just use OpenTexture and add whatever picture you want as a texture and use the Texture commands to put them onto the cube.