Talk:Modding/Cutscene Commands/@comment-33696764-20171211113555/@comment-33341602-20171211214009

I'm not sure about the first question but Monsterrete puts the custom hairstyles in a Unity3d file and then converts it in the game with another command.

Also the command to recolor hair is this:

HairFromYanTo2:Student_ID (Name Lastname):HairstyleName:NewHairName

OpenTexture:TextureName.png

Texture:0:NewHairName

Texture:1:NewHairName

Texture:2:NewHairName

Texture2:0:NewHairName

Texture2:1:NewHairName

Texture2:2:NewHairName

Or at least that's what works for me ;;