Talk:Modding/Cutscene Commands/@comment-34873940-20180630112558/@comment-35498234-20180702201838

yes, before you add the model to the unity scene disable file scale (click the model and file scale option should be on the right window), then you can create the unity3de file, the command should be something like

AssetBundle.CreateFromFile:PoseMode/test.unity3d AssetBundle.LoadAsync:MaleTestMesh AssetBundle.Unload NewAsset:MaleTestMesh

RiggedAccessoryAttacher:Student_46 (Test Kun):MaleTestMesh:MaleTestMesh/m01/m01_casualwear_01_h

EmptyStudentMesh:Student_46 (Test Kun)