Talk:Modding/Cutscene Commands/@comment-32613945-20180428170107

Why the new weapons doesn't attach to the beasbalbat ? 

My script:

AssetBundle.CreateFromFile:PoseMode/keyb.unity3d AssetBundle.LoadAsync:keyblade AssetBundle.Unload

NewAsset:_khb

RefPosition:_khb:48.7:0:80.1 //RefScale:_khb:0.70:0.70:0.70

ChangeMaterialShader.ThroughFind:BaseballBat/BaseballBat:0:UI/Default Attach:_khb:BaseballBat RefLocalPosition:_khb:0:0:0 RefLocalRotation3:_khb:0:0:0