Talk:Modding/Cutscene Commands/@comment-32225836-20180304094159/@comment-34118468-20180304112025

I don't know if it is possible but i think i know the second one.

First, you must have a character's destination like

CharacterGetDestinations

Then type

label:lbl1

if:EditObjectNearPoint:Student_Id (Name):1

jmp:lbl2

jmp:lbl1

label:lbl2

Activate:(Cutscene):true/false