Thread:ChocolateShortcake/@comment-32585685-20170715203401/@comment-32585685-20170726055158

Sayuri immediately goes on the offensive the moment the fight begins - leaping into combat and unleashing rapid, unpredictable combos. The light damage by her character makes each hit unimportant, but she moves so fast and attacks so often that she still stacks up a lot of damage. She primarily focuses on attacks, but when an opponent starts to get a strong combo in she's extreemly quick to either disengage ot break the combo with a lightning-fast attack.

Norio takes a more measured approach. He keeps his distance and watches his opponents, waiting for a good moment to dash in and deliver an attack before he breaks away again. He uses the three-way game to his advantage, often dodging around so when someone attacks him he gets the other opponent in the way. Norio spots grapples and power moves every time, knowing exactly the right moment to break the move and reverse it.

Sayuri does not care which target she aims for, and Norio baits her into attacking Akira a lot while he tries to avoid one of his opponents getting the upper hand. But Sayuri is too fast for it to work all the time and Norio also takes a beating.

Though Norio has great technique and strategy throughout the game, he keeps messing up. He slips with combos he's used perfectly hundreds of times, so much that Sayuri notices.

"Oniichan you suck today! Did you burn your fingers cooking!" She says, not taking her eyes off the screen.

Sayuri is noticably faster and more skilled than Norio and Akira, in a one-on-one game she'd win hands down, and Norio's strategising to get her to fight both of them only delays the inevitable defeat.

(sum-up post like that ^ wanna do something similar for Aki?)