Thread:MetalBreakerZ/@comment-28118644-20160510005035/@comment-25732941-20160510073000

HallProductionStudios wrote: Hey MetalBreakerZ, I need some help with custom textures. I don't know how to make them or combine them into a unity3d file. I know I need Unity, I have it installed. I know pretty much everything else. I know the program to open .dll files I know how to edit the json I know how to extract assets. Is there something more I need, I want to make one of those custom students mods like everyone else is doing. You could use Asset bundles, like I do with my Osana mod (did, since it's taken down :. Look it up, there's a lot of documentation on it. It may look exhausting to read, but don't rush it or else you'll be facing frustration to its max. Basically, there's a script on their site and you have to put it in your Assets/Editor folder, and then when you select the files you want to be in the asset bundle, right click on them and choose "Create asset bundle - dependency tracking" (something like that) and choose where you want to save it. Now go to Yandere Simulator's DLL and put loader code in it.

Happy coding!