Talk:Modding/Cutscene Commands/@comment-31657041-20180427223900/@comment-30536919-20180428001042

1. You have to use the MESH name, not the components, components are usually to have the "_0" "BillHairMesh_0" You'll have to use "BillHairMesh"/"ShortHair", not "BillHairMesh_0"/"ShortHair_0".

2. "DeliStudHair:BillHairMesh_0:Student_73 (Name of Student)", Not "DeliStudHair:BillHairMesh_0:Student_73 (Name of Student):BillHairMesh_0".

3. You deleted the Name of your student and used "Name of Student" instead so we can't see the student's name? Because that can be causing the problem, you need to put the student's name on JSON.

4. Maybe the position isn't working, maybe is UNDER the ground or is at the skies, so it can't be seen. This sounds crazy, but i have no more ideas about what can be happening.

Here i give you an example.

HairStyle:Student_74 (Name of Student):0 AssetBundle.CreateFromFile:PoseMode/Hair.unity3d AssetBundle.LoadAsync:ShortHair AssetBundle.Unload NewAsset:ShortHair DeliStudHair:ShortHair:Student_74 (Name of Student) RefLocalPosition:ShortHair:0:-1.44:0.01